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senbrow | 3 months ago
They force the developing team to have a huge number of meetings and email threads that they must steer themselves to check off a ridiculously large list of "must haves" that are usually well outside their domain expertise.
The result is that any non-critical or internally contentious features get cut ruthlessly in order to make the launch date (so that the team can make sure it happens before their next performance review).
It's too hard to get the "approving" teams to work with the actual developers to iron these issues out ahead of time, so they just don't.
Buck passed, product launched.
etruong42|3 months ago
I always laugh-cry with whomever I'm sitting next to whenever launch announcements come out with more people in the "leadership" roles than the individual contributor roles. So many "leaders" but none with the awareness or the care of the farcical volumes such announcements speak.
gopher_space|3 months ago
cmrdporcupine|3 months ago
There's a lot of "shipping the org chart" -- competing internal products, turf wars over who gets to own things, who gets the glory, rather than what's fundamentally best for the customer. E.g. Play Music -> YouTube Music transition and the disaster of that.
senbrow|3 months ago
The GPM team was hugely passionate about music and curating a good experience for users, but YT leadership just wanted us to "reuse existing video architecture" to the Nth degree when we merged into the YT org.
After literally years of negotiations you got... what YTM is. Many of the original GPM team members left before the transition was fully underway because they saw the writing on the wall and wanted no part of it. I really wish I had done the same.
verst|3 months ago