What I learned from analyzing ultra-lightweight browser racing games
1 points| zduoduo | 3 months ago
Most of the interesting parts come from: – camera damping rather than car physics – simplified friction curves – fake drift angles – velocity clamping that makes the handling feel stable – micro-delays that give a sense of weight
I wrote a small breakdown and included a playable demo in case anyone is curious.
https://www.glitchkarts.pro/
aeonfox|3 months ago
cindyllm|3 months ago
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