Man, what a waste of resources. It'd be funny if the client side just did a hash of the "uploaded" files, told the server the hash, and then the server can compare the hash and use the server copy of the assets, to save bandwidth. But as "What colour are your bits" (1) say, that'd still probably not be legal.
Oops, it's a browser based game, you still need the assets on the client side, i.e. in your local memory... never mind
voxic11|3 months ago
netsharc|3 months ago
Oops, it's a browser based game, you still need the assets on the client side, i.e. in your local memory... never mind
(1) https://ansuz.sooke.bc.ca/entry/23
RankingMember|3 months ago
tgv|3 months ago
Aurornis|3 months ago
If they could distribute them, they would.
nonethewiser|3 months ago
shortrounddev2|3 months ago
torginus|3 months ago
gjs278|3 months ago
[deleted]
brovonov|3 months ago