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khoury | 3 months ago

Can't start the game in the browser without a local executable of the game?

discuss

order

voxic11|3 months ago

Copyright, you have to provide all the copyrighted material yourself so that they can't be sued for distributing it.

netsharc|3 months ago

Man, what a waste of resources. It'd be funny if the client side just did a hash of the "uploaded" files, told the server the hash, and then the server can compare the hash and use the server copy of the assets, to save bandwidth. But as "What colour are your bits" (1) say, that'd still probably not be legal.

Oops, it's a browser based game, you still need the assets on the client side, i.e. in your local memory... never mind

(1) https://ansuz.sooke.bc.ca/entry/23

RankingMember|3 months ago

yeah, bit of a buzzkill. What's the point of being able to launch from a web browser if you've gotta go dig up the game anyways?

tgv|3 months ago

Now you can run it on more platforms.

Aurornis|3 months ago

The point is they don’t get sued for distributing game assets they don’t own.

If they could distribute them, they would.

nonethewiser|3 months ago

Point taken, but there is an answer to your questions. Cross platform compatibility

shortrounddev2|3 months ago

It's a copyright thing

torginus|3 months ago

They really should've added the demo files.

gjs278|3 months ago

[deleted]

brovonov|3 months ago

Yes, because they don't own the assets.