top | item 46007111 (no title) mclau153 | 3 months ago people will do anything to avoid using .gdscript and Godot.... discuss order hn newest ronsor|3 months ago I like Godot, but you're not getting it running on a PS2. charcircuit|3 months ago gdscript does not do any fancy JIT or AOT compiling. I don't see why you can't get gdscript running fairly easily. load replies (1) turnsout|3 months ago To be fair, it's not as simple as building in Godot and exporting to PS2. bob1029|3 months ago https://github.com/distrohelena/retronginUnity has at least one experimental option that does exactly this. load replies (1)
ronsor|3 months ago I like Godot, but you're not getting it running on a PS2. charcircuit|3 months ago gdscript does not do any fancy JIT or AOT compiling. I don't see why you can't get gdscript running fairly easily. load replies (1)
charcircuit|3 months ago gdscript does not do any fancy JIT or AOT compiling. I don't see why you can't get gdscript running fairly easily. load replies (1)
turnsout|3 months ago To be fair, it's not as simple as building in Godot and exporting to PS2. bob1029|3 months ago https://github.com/distrohelena/retronginUnity has at least one experimental option that does exactly this. load replies (1)
bob1029|3 months ago https://github.com/distrohelena/retronginUnity has at least one experimental option that does exactly this. load replies (1)
ronsor|3 months ago
charcircuit|3 months ago
turnsout|3 months ago
bob1029|3 months ago
Unity has at least one experimental option that does exactly this.