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slightwinder | 3 months ago
I don't think we know in detail what his original vision was, we can only assume if Pagonia is aiming to manifest it. And there is the theory that Ubisoft didn't like to have two similar games in their catalogue. They already have the Anno-Franchise, which is very similar to settlers, and had a promising new game released around the time Wertich left Ubisoft.
So the answer is probably a mix between internal politics of big companies, risk-avoidance and creative minds being too creative for the average manager. The more money you push, the more the system strifes to controlled outcomes. And Ubisoft was pushing very big around that time, to the point that they killed themselves, it seems.
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