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WebGPU is now supported in major browsers

32 points| astlouis44 | 3 months ago |web.dev

5 comments

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carlos_rpn|3 months ago

On Windows and MacOS.

Linux support is still a work in progress on both Chromium base browsers and Firefox.

p_l|3 months ago

My favourite is how it works on Chrome but only if you have only one proper GPU (Swiftshader does not count).

If you have 2, especially dissimilar ones (different vulkan backends) WebGPU will fail to even list the adapters, a big that by now o think had over a year

pjmlp|3 months ago

Depends on which Linux.

WebOS, Android, ChromeOS have support.

Which is when it becomes clearer being GNU/Linux, or using only the Linux kernel with a completely different userspace is a big difference.

wolttam|3 months ago

> WebGPU isn't just a replacement for WebGL; it's a massive leap forward

Is it just satire at this point?

zcw100|3 months ago

Sounds like something an LLM would say. It just needs an emoji