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marcodiego | 3 months ago
He later worked for Nokia, Intel and eventually his own startup related to VR.
During his time as a Google summer of code student, his project was to paralelize X code so it could run in multiple threads, making better use of modern hardware with many cores. His project failed. The reason: X code was so bad that paralelizing and making it thread-safe required so many locks that it ran slower! It was a better idea to start from scratch. I remember, at the time, taking a look at the source code and asking him why there was a X86 emulator built-in in X source code. His answer was that that was required to run some video BIOS on non-x86 computers, namely Sun workstations. That was the level of legacy code in X.
This is just an illustration of many problems X had. Vignatti was one of the X devs that migrated to wayland development. Many other core X devs did the same. People saying that X is fixable, that it can be improved or what else... These people may be right, but I trust X core developers more than these people when the subject is X development.
KetoManx64|3 months ago
amlib|3 months ago
ferguess_k|3 months ago