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marcodiego | 3 months ago

Just one example: Around 2009 I met Thiago Vignatti. His master thesis was about improving X so it was easy to use in a multi-seat setup (2 monitors/keyboard/mouse) so a single computer could be simultaneously used by two people.

He later worked for Nokia, Intel and eventually his own startup related to VR.

During his time as a Google summer of code student, his project was to paralelize X code so it could run in multiple threads, making better use of modern hardware with many cores. His project failed. The reason: X code was so bad that paralelizing and making it thread-safe required so many locks that it ran slower! It was a better idea to start from scratch. I remember, at the time, taking a look at the source code and asking him why there was a X86 emulator built-in in X source code. His answer was that that was required to run some video BIOS on non-x86 computers, namely Sun workstations. That was the level of legacy code in X.

This is just an illustration of many problems X had. Vignatti was one of the X devs that migrated to wayland development. Many other core X devs did the same. People saying that X is fixable, that it can be improved or what else... These people may be right, but I trust X core developers more than these people when the subject is X development.

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KetoManx64|3 months ago

So does Wayland actually solve this issue? From the stats I've seen Wayland either very slightly outperforms X11 or it's the other way around.

amlib|3 months ago

So far I've noticed big improvements in graphical fluidity and energy efficiency when running wayland on an old notebook. If devs are also having a much better time supporting wayland... I'm all for it, even if it still has some rough edges.

ferguess_k|3 months ago

Thanks, looks like there is a shitload under the mountain. I agree it is very hard, or impossible to fix the issue, and fixing it might as well mean a lot of new code anyway.