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buildfocus | 3 months ago

This makes no sense. A lifetime license is convenient conceptually, but it completely detaches your goals (working software) from a company's incentives (provide absolutely zero after initial delivery - everything afterwards is cost without upside). Lifetime licenses are bad for users (cf this post, as just one example).

Subscriptions are incentives for companies to keep doing what you want, along with direct consequences (everybody will cancel) to penalise them for ignoring their core user base.

Don't let the awkwardness of the system (fully agree modern banking is shit at letting you manage recurring bills) distract from the underlying user-beneficial dynamics.

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willis936|3 months ago

These are all problems for companies, not users.

Edit: let me give you an example. How much do you pay Valve for a Steam subscription? Zero, because they don't offer one, because that isn't what their customers want. This is Valve, who offers perpetual licenses exclusively, offers steep discounts often, and is worth 10s of billions of dollars. The excuses for why it doesn't work are bullshit peddled by middlemen mouthpieces for suits who believe in nothing. They are redundant leeches. Ignore them and make it work.