top | item 46083335

(no title)

purplecats | 3 months ago

this is really cool! can you make it interpolate and smoothly animate based on velocity and trajectory?

discuss

order

benlimner|3 months ago

Could, yes.

I’ve tried it in 2d to pretty good success. It’s a bit low on my list of items to add, partially because I have a hunch that calculating and projecting thousands of vectors is going to cost more compute than simply accepting coordinates and drawing lines.

ed_mercer|3 months ago

Modern CPUs do billions of floating point operations per second. Calculating and projecting thousands of vectors is pocket change. On a GPU it’s even more laughably small.