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dmayle | 3 months ago
When you have accurate matchmaking, you will be playing against other players of a similar skill level. If you we're playing in single-player mode, it wouldn't bother you that some of the players were better than others.
Whether the person you're playing against is as good as you because they have aim assist, while you have a 17g mouse and twitch reflexes shouldn't matter. You're both playing at equivalent skill levels.
The only reason it matters to anyone is that they want their skills to be recognized as better than someone else's. Take down the leaderboards, and bring back the fun.
I say, let the people cheat.
Tadpole9181|3 months ago
No, it is not fun to play against smurf accounts using hacks. They aren't doing it for the leaderboards, they actively downrank themselves to play against worse players!
And no, it's not fun to play against cheaters who are so bad at situational awareness their rank is still low, but who instantly headshot you in any tense 1v1 and ruin your experience.
And no, I actually do care that people are cheating in multiplayer games because it's not fair. Since when do we reward immoral fuckwits who can't or won't get better at the game?
Why don't we just start letting basketball players kick each other and baseball players tar their hands while we're at it. Who cares if the sanctity of the sport or competition is ruined - we're a community of apathetic hacks.
varnaud|3 months ago
You can't have accurate matchmaking and allow cheating. People cheat for a variety of reasons, at lot of cheaters are just online bullies that enjoy tormenting other players. In a low ELO lobbies, you would have cheaters that have top tier aim activated only if they lose too much, making the experience very inconsistent.
Top tier ELO would revolve around on how the server handle peeker advantage and which cheater as the fastest cheating software. It's an interesting technical challenge, but not a fun game. As soon as a non cheating player is in view of a cheating player, the non cheating player dies. That doesn't make for a fun game mechanic.
HaZeust|3 months ago
Fun fact, this does exist. There used to be old CS:GO servers that were explicitly hack v hack, would make it abundantly clear to any new visitors that stumbled upon the servers that you would NOT have any fun without a "client", and it was a bunch of people out-config'ing each other. It was actually kinda cool for those people, it would NEVER be fun for anyone else.
ok_dad|3 months ago
HaZeust|3 months ago
In general, really.
nitwit005|3 months ago
drdaeman|3 months ago
DiogenesKynikos|3 months ago
The problem is that it doesn't matter how good you are. You will not beat a computer. Ever. Playing against someone who is using a computer is just completely meaningless. Without cheating control, cheaters would dominate the upper echelons of the ELO ladder, and good players would constantly be running into them.
throw10920|3 months ago
...and, even worse, if they ever got to the very top of the ladder and started only playing against other cheaters, then they'd actually weaken their cheats so that they could drop down in ranking to play against (and stomp) non-cheaters again, and/or find creative ways to make new accounts.
Cheaters ruin games. The fact that the GP is so deluded as to claim that "The only actual problem with cheating is leaderboards." suggests that they've never actually played a competitive matchmade game on a computer before.
aceazzameen|2 months ago
Honest players never really complained, so I guess it worked for them.
cortesoft|3 months ago
If you are in the higher skill levels, you might end up playing too many cheaters who are impossible to beat. If the cheat lets you be better than the best human players, the best human player will end up just playing cheaters.
babypuncher|3 months ago
It's almost kind of worse than this. If you are in higher skill levels, you end up getting matched with cheaters who lack the same fundamental understanding of the game that you do and make up for it with raw mechanical skill conferred by cheats.
So you get players who don't understand things like positioning, target priority, or team composition, which makes them un-fun to play with, while the aimbots and wallhacks make them un-fun to play against.
And as a skilled player, you are much better equipped to identify genuine cheaters in your games. Whereas in low skill levels cheaters may appear almost indistinguishable from players with real talent so long as they aren't flat out ragehacking with the aimbot or autotrigger.
babypuncher|3 months ago