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thomastjeffery | 3 months ago

People are still playing Battlefield 4 (2013) on user-hosted servers. Right now.

The only way that "around the world" can be relevant is ping, and the best way to manage ping is by sorting a list of servers by ping.

Cheating is an arms race that no one needs to participate in. Moderation was a perfectly good workaround until major game studios decided to monopolize server hosting.

discuss

order

LMYahooTFY|3 months ago

What, 2000 players? 5000?

Moderating that game is multiple orders of magnitude off of major titles.

No Battlefield game is even in the top 100 of esports earnings.

thomastjeffery|2 months ago

My point is that player-moderation scales, while corporate moderation does not. The fact that there are more players on corporate moderated servers only makes this reality more significant.

thenthenthen|2 months ago

Studios could release the server files when the game is EOL…

guizadillas|3 months ago

I wouldn't measure anticheat success by esports earning