I noticed in the thread that someone mentioned using `Sleep(16, 1)` gives a stable 60 fps, but I like to always drop a link to https://gafferongames.com/post/fix_your_timestep/ and decouple your game movement from your fps. It's a bit more math, but it is usually pretty smooth in my experience.
charcircuit|3 months ago
In regards to achieving smoothness you'll need to have proper frame pacing and the article doesn't mention how to do that properly.