top | item 46127402 (no title) thomastjeffery | 2 months ago My point is that player-moderation scales, while corporate moderation does not. The fact that there are more players on corporate moderated servers only makes this reality more significant. discuss order hn newest LMYahooTFY|2 months ago The reality of what exists today shows that the opposite is true.Pulling out a few games with less than 5000 players globally isn't remotely comparable to having hundreds of thousands of players daily.It's amplified even more for games that have a global ranking system and a professional competitive scene.
LMYahooTFY|2 months ago The reality of what exists today shows that the opposite is true.Pulling out a few games with less than 5000 players globally isn't remotely comparable to having hundreds of thousands of players daily.It's amplified even more for games that have a global ranking system and a professional competitive scene.
LMYahooTFY|2 months ago
Pulling out a few games with less than 5000 players globally isn't remotely comparable to having hundreds of thousands of players daily.
It's amplified even more for games that have a global ranking system and a professional competitive scene.