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jy14898 | 3 months ago

The post stated that it was believed duplication improved loading times on computers with HDDs rather than SSDs

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dontlaugh|2 months ago

Which is true. It’s an old technique going back to CD games consoles, to avoid seeks.

SergeAx|2 months ago

Is it really possible to control file locations on HDD via Windows NTFS API?

pjc50|2 months ago

Key word is "believed". It doesn't sound like they actually benchmarked.

wongogue|2 months ago

There is nothing to believe. Random 4K reads for HDD is slow.

khannn|2 months ago

Who cares? I've installed every graphically intensive game on SSDs since the original OCZ Vertex was released.

teamonkey|2 months ago

Their concern was that one person in a squad loading on HDD could slow down the level loading for all players in a squad, even if they used a SSD, so they used a very normal and time-tested optimisation technique to prevent that.