(no title)
dotwaffle | 2 months ago
Nah, not even close. Let's guess and say there were about 15 million copies sold. 15M * 131GB is about 2M TB (2000 PB / 2 EB). At 30% mean utilisation, a 100Gb/s port will do 10 PB in a month, and at most IXPs that costs $2000-$3000/month. That makes it about $400k in bandwidth charges (I imagine 90%+ is peered or hosted inside ISPs, not via transit), and you could quite easily build a server that would push 100Gb/s of static objects for under $10k a pop.
It would surprise me if the total additional costs were over $1M, considering they already have their own CDN setup. One of the big cloud vendors would charge $100M just for the bandwidth, let alone the infrastructure to serve it, based on some quick calculation I've done (probably incorrectly) -- though interestingly, HN's fave non-cloud vendor Hetzner would only charge $2M :P
fleabitdev|2 months ago
But you might be right - in a market where the price of the same good varies by two orders of magnitude, I could believe that even the nice vendors are charging a 400% markup.
icecube123|2 months ago
stanac|2 months ago
> I imagine 90%+ is peered or hosted inside ISPs, not via transit
How hosting inside ISPs function? Does ISP have to MITM? I heard similar claims for Netflix and other streaming media, like ISPs host/cache the data themselves. Do they have to have some agreement with Steam/Netflix?
icecube123|2 months ago
A lot of people are using large distributed DNS servers like 8.8.8.8 or 1.1.1.1 and these cansometimes direct users to incorrect CDN servers, so EDNS was created to help with it. I always use 9.9.9.11 instead of 9.9.9.9 to hopefully help improve performance.
detaro|2 months ago