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konradha | 2 months ago

I've been trying my hand at RL envs for various sparse matrix algorithms in CUDA. It's easy to generate code that "looks good", "novel" and "fast". Escaping the distribution and actually creating novel sequences of instructions or even patterns (has any model come with something as useful as fan-in/fan-out or double buffering patterns that's now ubiquituous?) seems difficult to say the least.

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