I remember building really complex layouts w nested tables, and learning the hard way that going beyond 6 levels of nesting caused serious rendering performance problems in Netscape.
I remember seeing a co-worker stuck on trying to debug Netscape showing a blank page. When I looked at it, it wasn’t showing a blank page per se, it was just taking over a minute to render tables nested twelve deep. I deleted exactly half of them with no change to the layout or functionality, and it immediately started rendering in under a second.
That's a fun trick, but please consider adding ARIA roles (e.g. role="presentation" to <table>, role="heading" aria-level="[number]" to the <font> elements used for headings) to make your site understandable by screen readers.
Responsive layout would be the biggest reason (mobile for one, but also a wider range of PC monitor aspect ratios these days than the 4:3 that was standard back then), probably followed by conflating the exact layout details with the content, and a separation of concerns / ease of being able to move things around.
I mean, it's a perfectly viable thing if these are not requirements and preferences that you and your system have. But it's pretty rare these days that an app or site can say "yeah, none of those matter to me the least bit".
It was relatively OK to deal with when the pages were created by coders themselves.
But then DreamWeaver came out, where you basically drew the entire page in 2D and it spat out some HTML tables that stitched it all back together again, and the freedom it gave our artists in drawing in 2D and not worrying about the output meant they went completely overboard with it and you'd get lots of tiny little slices everywhere.
Definitely glad those days are well behind us now!
wasn't it Fireworks that sliced the image originally. you'd then be able to open that export into Dreamworks for additional work. I didn't do that kind of design very long. Did Dreamworks get updated to allow the slicing directly bypassing Fireworks?
You jest, but it took forever to add somewhat intuitive layout mechanism to css which allowed you to do what could be done easily with html tables. Vertically centering a div inside another was really hard, and very few people understood the techniques you would use, instead of blindly copying them.
It was beyond irony that the recommended solution was to tell the browser to render your divs as a table.
The author said he had the assets and gave them to Claude. It would be obvious if he had one large image for all the planets instead of individual ones.
chrisweekly|2 months ago
JimDabell|2 months ago
shomp|2 months ago
reconnecting|2 months ago
Still works, only Claude can not understand what those tables means.
1. https://www.tirreno.com
lewiscollard|2 months ago
anon1395|2 months ago
danielbarla|2 months ago
Responsive layout would be the biggest reason (mobile for one, but also a wider range of PC monitor aspect ratios these days than the 4:3 that was standard back then), probably followed by conflating the exact layout details with the content, and a separation of concerns / ease of being able to move things around.
I mean, it's a perfectly viable thing if these are not requirements and preferences that you and your system have. But it's pretty rare these days that an app or site can say "yeah, none of those matter to me the least bit".
thecr0w|2 months ago
mananaysiempre|2 months ago
ricardonunez|2 months ago
ralferoo|2 months ago
But then DreamWeaver came out, where you basically drew the entire page in 2D and it spat out some HTML tables that stitched it all back together again, and the freedom it gave our artists in drawing in 2D and not worrying about the output meant they went completely overboard with it and you'd get lots of tiny little slices everywhere.
Definitely glad those days are well behind us now!
dylan604|2 months ago
mmanfrin|2 months ago
thomasz|2 months ago
It was beyond irony that the recommended solution was to tell the browser to render your divs as a table.
bluSCALE4|2 months ago
gregoryl|2 months ago
Brajeshwar|2 months ago
1. https://www.ycombinator.com/companies/markupwand
jweir|2 months ago
But was Space Jam using multiple images or just one large image with and image map for links?
bot403|2 months ago
bigbuppo|2 months ago