top | item 46214774 (no title) animuchan | 2 months ago It's trivially solvable with CSS though, isn't it? See the beginning of this stylesheet for example: https://github.com/mvasilkov/board2024/blob/master/out/app.c... — this is from my small 2024 game. discuss order hn newest jama211|2 months ago Alas no, it doesn’t solve it for all browsers/use cases. ffsm8|2 months ago You mean the select: none, along with the drag setting?If so, that's not necessarily followed/applied for accessibility reasons animuchan|2 months ago If your game is essentially a single canvas element, having it user-selectable clearly doesn't help accessibility in any way. load replies (1)
ffsm8|2 months ago You mean the select: none, along with the drag setting?If so, that's not necessarily followed/applied for accessibility reasons animuchan|2 months ago If your game is essentially a single canvas element, having it user-selectable clearly doesn't help accessibility in any way. load replies (1)
animuchan|2 months ago If your game is essentially a single canvas element, having it user-selectable clearly doesn't help accessibility in any way. load replies (1)
jama211|2 months ago
ffsm8|2 months ago
If so, that's not necessarily followed/applied for accessibility reasons
animuchan|2 months ago