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123malware321 | 2 months ago
People make much more smooth and complex experiences in old engines.
You need to know your engine as a dev and dont cross its limits at the costs of user-experiences and then blame your tools....
The whole story about more data making load times better is utter rubbish. Its a sign of pisspoor resource management and usage. For the game they have, they should have realized a 130GB install is unacceptable. It's not like they have very elaborate environments. A lot of similar textures and structures everywhere.. its not like its some huge unique world like The Witcher or such games...
There is an astronomical amount of information available for free on how to optimise game engines, loads of books, articles, courses.
How much money do you think they have made so far?
"Arrowhead Game Studios' revenue saw a massive surge due to Helldivers 2, reporting around $100 million in turnover and $76 million in profit for the year leading up to mid-2025, significantly increasing its valuation and attracting a 15.75% investment from Tencent"
75 million in profit but can't figure out how to optimise a game engine. get out.
shadowgovt|2 months ago
If anything, it's a testament to how good a job they've done making the game.
aftbit|2 months ago
FieryMechanic|2 months ago
The fact it is un-optimised can be forgiven because the game has plenty of other positives so people like myself are willing to look over them.
I've got a few hundred hours in the game (I play for maybe an hour in the evening) and for £35 it was well worth the money.
the_af|2 months ago
A fun game is a fun game.