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sethaurus | 2 months ago

Coming from an era of tiles and sprites, Lemmings was exciting because it had real destructible terrain. The game action happens in its pixel buffer, and every little speck of dirt can make a difference to how the characters behave.

When I saw this adaptation back in 2004, I was amazed because the web didn't even HAVE an API for its pixel buffer; the canvas element didn't arrive until a year later! All the destructible/buildable terrain here is faked out with stacked `img` elements. They had to simulate a simple form of graphics with a more complex one, because that's all the platform made available.

It's very good.

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