Seriously, I'm glad everyone else is young enough not to have been scarred by games that either were designed to eat quarters or designed to keep you at it for a couple of months so you got your money's worth.
Why not show the last race from Decathlon by Activision to see if my forearm muscles cramp up instinctively.
And then the Speeder Bike level in Battletoads Battlemaniacs.
I don't mind instant death scenarios, as long as there is a quick restart and no game over mechanic (Celeste got this perfect, IMO). It is wild to me just how many of these kinds of scenarios there are in memorable games from the 8/16 bit (and before) era.
This was the game with the DOS port that had a jump you literally couldnt make. And someone somehow worked out you could proceed by going to a totally different area and glitching through a wall.
That video was deeply cathartic, I only got that far once at a friend's house and it was great to finally have confirmed that it wasn't me, the physics were completely broken.
Thank you! I was looking for this comment amongst the "this was easy" ones. I was pretty young when this game came out. I rarely got past this landing.
I think I still have the Top Gun NES cartridge in a box somewhere. Maybe this is a good excuse to fire up the NES and try it.
tclancy|2 months ago
Why not show the last race from Decathlon by Activision to see if my forearm muscles cramp up instinctively.
joe_guy|2 months ago
drakythe|2 months ago
I don't mind instant death scenarios, as long as there is a quick restart and no game over mechanic (Celeste got this perfect, IMO). It is wild to me just how many of these kinds of scenarios there are in memorable games from the 8/16 bit (and before) era.
technion|2 months ago
proctorg76|2 months ago
gkhartman|2 months ago
I think I still have the Top Gun NES cartridge in a box somewhere. Maybe this is a good excuse to fire up the NES and try it.