Ask HN: How do you know what you're working on is worth working on?
8 points| ideavo | 2 months ago
I see so many posts on reddit, people asking for validation. So I made a community-driven platform for it, I am attaching that link only: https://ideavo.tripivo.co.in
But my question remains, if you don't get any validation, why to take that risk of doing it?
austin-cheney|2 months ago
montague27|2 months ago
raw_anon_1111|2 months ago
First you validate your idea by seeing if there is a potential market for it. Talk to people. See if someone is excited about it. Show them your work in progress.
See if there is already a company in that space and find a differentiator.
ideavo|2 months ago
nicbou|2 months ago
I would say domain knowledge and experience. I've been in my industry for long enough to spot situations where my work will have disproportionate impact. The longer I am in this industry, the more knowledge, contacts and followers I have, so I can be very effective at building things, getting them validated, and finding users for it.
ideavo|2 months ago
I’m not in the industry or part of a company yet—I’m still on the younger side.
I’ve had many ideas and I work on them, but nothing really takes off. I keep coming back to the same question: is this worth it? Especially because every idea I have, I run it by my friends—they love it, I build it, they don’t use it, and I’m left with a dead project, a half-empty wallet, and goals I could have pushed further with if I hadn't taken up the project.
Bit of an ad because I am trying my best to get my product out there everywhere.
sejje|2 months ago
You can tell because the product answers OP's question.
gcheong|2 months ago
ideavo|2 months ago
IntelliAvatar|2 months ago
When working on complex systems (like anything involving long-running automation or agents), most of the real work happens in areas that don’t show up in demos: defining “done”, handling partial failures, and keeping behavior predictable.
If those problems are still worth thinking about after repeated failures, I take that as a sign the work itself is worth continuing.
ideavo|2 months ago
I’ve noticed the same thing: if the shape of the problem is still interesting after the novelty wears off and progress stalls, that’s usually the real signal. The visible demo work is easy; the hard part is exactly what you said—defining “done,” handling edge cases, and making systems behave consistently under stress. If those invisible constraints keep pulling you back, it’s usually because there’s something fundamentally worth building there.
AnimalMuppet|2 months ago
But start with you: Are you building it because you want to build it, or because you want it? Are you in love with it as a project, or as a product? Is it something you want to use?
Then, when you have it as a just-barely-usable thing, give it to a few people who have the same need. Get their feedback. Does it actually help them? If so, then you may have something.
ideavo|2 months ago
mikewarot|2 months ago
I've wasted far too much time in analysis paralysis, and not spent enough time trying things. Hopefully you can find a better balance.
ideavo|2 months ago
unknown|2 months ago
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