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Langjam-Gamejam Devlog: Making a language, compiler, VM and 5 games in 52 hours

121 points| suioir | 2 months ago |github.com

10 comments

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citbl|2 months ago

I've been amazed by this jam. It's like bigger and better every year (in terms of jams going deeper and deeper).

I imagine we're 5 years away of "Make your own OS, language, compiler, VM and game in 12 minutes, 36 seconds. Extra points if you gave yourself a stroke."

Waterluvian|2 months ago

If you want to make a game about apple pie from scratch…

syn-nine|2 months ago

author here, thanks for reading, happy to answer any questions you have!

edit: in before anyone asks: no AI (LLMs/GenAI etc) was used at all in this project.

amarant|2 months ago

How pleased are you with garlang? What's the dev experience like with your new language? Given the time constraints I imagine there are a few rough edges, but it's clearly possible to make games ridiculously fast with it! Any language feature that you are particularly excited about?

cmrx64|2 months ago

A decade ago I ran several “seven hour roguelikes”, https://web.archive.org/web/20160321153532/http://people.cla... is the documentation from the first one.

The first year I spent six hours writing one of the first ecs crates in Rust and then an hour turning it into a game. lots of fun! you can search “7HRL” on github to find the historical participants not too ashamed to publicize their code at the end. A few dozen people enjoyed this.