(no title)
LeoWattenberg | 2 months ago
Is this just cynicism or based on anything? From reading the methods section it doesn't appear this is what happened
LeoWattenberg | 2 months ago
Is this just cynicism or based on anything? From reading the methods section it doesn't appear this is what happened
Aurornis|2 months ago
> Methods:
> We used a mixed methods approach. First, qualitative data were collected through 41 exploratory, in-depth interviews (women: n=19, 46.3%; men: n=21, 51.2%; prefer not to disclose sex: n=11, 2.4%; mean age 22.51, SD 1.52 years) with university students who had experience playing Super Mario Bros. or Yoshi. Second, quantitative data were collected in a cross-sectional survey…
So interviews with a biased sample (students with experience playing the game) and then a survey.
Also, try adding up those n= numbers. They don’t sum to 41. The abstract can’t even get basic math or proofreading right.
If the body of the paper describes something different than the abstract, that’s another problem
EDIT: Yes, I know the n=11 was supposed to be an n=1. Having a glaring and easily caught error in the abstract is not a good signal for the quality of a paper. This is on the level of an undergraduate paper-writing exercise, not a scientific study as people are assuming.
nebezb|2 months ago
> This paper is very bad. The numbers in the abstract don’t even add up, which any reviewer should have caught.
smallerize|2 months ago
gs17|2 months ago
Aurornis|2 months ago
Do you not see the problem with drawing conclusions from a sample set that pre-selects for Mario/Yoshi players?
How do you think they’re determining that playing Mario/Yoshi prevents burnout if they only surveyed Mario/Yoshi players?
I really don’t understand all of the push to support this paper and disregard critiques as cynicism. The paper is not a serious study, or even a well written paper. Is it a contrarian reflex to deny any observations about a paper that don’t feel positive or agreeable enough?