top | item 46380435 (no title) amiga-workbench | 2 months ago I imagine because vsync and triple buffering introduce latency. There are cases like games where you don't want all that lag. discuss order hn newest superb_dev|2 months ago If the goal was to reduce latency, wouldn’t you want the desktop compositor out of the way when vsync is on? amiga-workbench|2 months ago That's very true, and I believe Wayland has a DRM leasing extension just for this use case. SteamVR uses it to punch through the compositor and draw straight to the screen.
superb_dev|2 months ago If the goal was to reduce latency, wouldn’t you want the desktop compositor out of the way when vsync is on? amiga-workbench|2 months ago That's very true, and I believe Wayland has a DRM leasing extension just for this use case. SteamVR uses it to punch through the compositor and draw straight to the screen.
amiga-workbench|2 months ago That's very true, and I believe Wayland has a DRM leasing extension just for this use case. SteamVR uses it to punch through the compositor and draw straight to the screen.
superb_dev|2 months ago
amiga-workbench|2 months ago