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DeepSeaTortoise | 2 months ago
I strongly disagree with this. IMO developers of free-ish as in freedom products OWE it, not only to themselves, but their community to be as profitable as possible within the rules they think that should be followed (and those that are mandatory ofc).
Profit is not only by far the strongest motivating factor for others to adopt your set of rules, but also a guarantee to your community that the product will still be around in a few years and not turn into a rug pull because its developer is burned out after working 80 hour weeks for months or even years for less than minimum wage. It is also something you can trade for your values, e.g. offering great working conditions to your employees or funding projects or lobbying for laws you think will benefit society.
stevage|2 months ago
>but also a guarantee to your community that the product will still be around in a few years and not turn into a rug pull
There are no guarantees. Think of all the perfectly good websites that got shut down not because they weren't financially sustainable, but because they didn't generate enough profit for their owners. Google's graveyard is a good place to start.
Or the sites that were profitable, so they then they got bought out, and shut down, because what the owners really wanted was money more than anything.
Clearly the site in question here is not currently sustainable. But attempting to build a sustainable non-profit website is not impossible.
axiolite|2 months ago
Wikipedia seems to do just fine without.
Commercializing a product is a whole other field, and it's not reasonable to expect everyone to be good at that, and not reasonable to expect developers to all take on a second job of commercializing their hobby projects.
Why don't YOU commercialize your fork of their service, and use the proceeds to hire developers to maintain the code? That would be infinitely more useful than armchair criticism of others.
DeepSeaTortoise|2 months ago
Because donations are a system that works very much in their favor and not at all in favor of other types of projects. Look at the OpenSSL Software Foundation having received less than $2k in yearly donations during the leadup to heartbleed.
> Commercializing a product is a whole other field, and it's not reasonable to expect everyone to be good at that, and not reasonable to expect developers to all take on a second job of commercializing their hobby projects.
I very much want to disagree with you, but I do not know how. Achieving some commercial success if you do look for it where others with your skill set are successful is not too difficult (see the trades), but the whole point of such projects is the exact opposite: Doing things differently and pushing accepted boundaries to where you think they should be.
On the other hand I think that this is acceptable. As I wrote in another comment, the obligations in these projects mostly arise from what the developers wants to commit themselves to (or, sadly, do so mistakenly). It is very reasonable to e.g. not value the long term success of your project highly.
You might want to just share an idea, maybe someone else will carry on your project or maybe if in 5 years someone shows a picture of you proudly presenting your project, you're like "AI has gotten really impressive, if I didn't know better, I don't think I could tell that this is a fake". And if you're anything like me, strong commitments to internet strangers might be life-threatening. 2 out of 3 times a promise I made got upvoted, I got hit by a car within less than 48 hours of making it and not once otherwise. An up-arrow got just one pointy end, a GitHub star 5. I'm not taking chances.
YetAnotherNick|2 months ago
No, they still pay fair wage, and I would trust it more if it pays fair wage to people spending their time on the project(including the creator).
UnmappedStack|2 months ago
NitpickLawyer|2 months ago
YetAnotherNick|2 months ago
grey-area|2 months ago
Profit from advertising is highly corrosive and corrupts everyone it touches (social networks, your tube, search etc etc).
UnmappedStack|2 months ago
BrenBarn|2 months ago
Zardoz84|2 months ago
barrell|2 months ago
I miss the days when someone would make a service where the user would benefit as much as possible and the creator got compensated fairly. I feel like that system worked for hundreds of years. It’s only in the last couple decades that we’ve made this obligation for maximal profits - something that I personally hold responsible for all the mass enshittification going on these days.
DeepSeaTortoise|2 months ago
I disagree, but I think "owe" carries too much of a negative connotation. Through your project you enter both a relationship with yourself, having taken on a commitment to achieve what got you interested in starting your project in the first place, and the community (who also could be nobody but yourself) you want to benefit from your project, who want to rely on your project to some degree.
These relationships lead to obligations, few, if any, of them being legal or moral ones. Instead they are obligations put onto you by your own interests. You do not observe them because e.g. your project's community demands them (who, I'd like to point out again at this specific point, may still be nobody but yourself!), but because they are important to you. What is important to you can and will change, of course.
> I strongly disagree with goal of as much profit “as possible”.
TBH, I consider the "within the rules they think should be followed" part essential to the statement.
> obligation for maximal profits - something that I personally hold responsible for all the mass enshittification going on these days.
I'm not sure, but I don't think that's the case, sad enough, IMO the reason is to be found a bit to the opposite:
As a group, the people we're overall aligned with in our values (on this issue), having found fulfilling success in goals way less influential than money.