(no title)
ema
|
2 months ago
I think Gothic II did this really well. While there are some clear borders a lot of the transitions between the three categories are gradual and organic. You're mostly safe in the secondary settlements but go too far into someone's backyard and you might suddenly find yourself fighting for your life. It also managed to make the place feel expansive without any place feeling like repetitive filler content.
btschaegg|2 months ago
Also the swamp camp is really close to some rather deadly creatures if you're not careful in the early game.