top | item 46444515 (no title) oersted | 2 months ago At that point just run the browser on the server and use proper cloud gaming tech to stream the screen and have low-latency interactivity. discuss order hn newest andros|2 months ago If it's streaming at 60 fps, the bottleneck is in the browser, which is doing what it can :) maccard|2 months ago My phone and TV can go to 120hz, and my PC can go to 240 with adaptive sync. There’s still plenty of room to improve.
andros|2 months ago If it's streaming at 60 fps, the bottleneck is in the browser, which is doing what it can :) maccard|2 months ago My phone and TV can go to 120hz, and my PC can go to 240 with adaptive sync. There’s still plenty of room to improve.
maccard|2 months ago My phone and TV can go to 120hz, and my PC can go to 240 with adaptive sync. There’s still plenty of room to improve.
andros|2 months ago
maccard|2 months ago