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Delk | 1 month ago

Games that require kernel-level anticheat will probably try to detect VMs and refuse to run.

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charcircuit|1 month ago

The idea is that the hypervisor would also be signed and provide security guarantees to games to block cheats from working.

digiown|1 month ago

Being able to snapshot and restore memory is a pretty common feature across all decent hypervisors. That in and of itself enables most client-side cheats. I doubt they'd bother to provide such a hypervisor for the vanishingly small intersection of people who:

- Want to play these adversarial games

- Don't care about compromising control of hypervisor

- Don't simply have a dedicated gaming box