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arch1t3cht | 1 month ago
1. A larger color space, allowing for more colors (through different color primaries) and a higher brightness range (though a different gamma function)
2. Metadata (either static or per-scene or per-frame) like a scene's peak brightness concrete tonemapping settinsg, which can help players and displays map the video's colors to the set of colors it can display.
I actually have a more advanced but more compact "list of resources" on video stuff in another gist; that has a section on color spaces and HDR:
https://gist.github.com/arch1t3cht/ef5ec3fe0e2e8ae58fcbae903...
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