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irdc | 1 month ago
But what happens when the in-memory size of objects approaches 2⁶⁴? How to even map such a thing without multi-level page tables?
irdc | 1 month ago
But what happens when the in-memory size of objects approaches 2⁶⁴? How to even map such a thing without multi-level page tables?
fn-mote|1 month ago
Joker_vD|1 month ago
[0] https://web.archive.org/web/20250321211345/https://www.secur...
hinkley|1 month ago
Meanwhile though, the PC memory model really did sort of want memory to be divided into at least a couple of classes and we had to jump through a lot of hoops to deal with that era. Even if I wasn't coding in 16 bit I was still consuming 16 bit games with boot disks.
Findecanor|1 month ago