You laid out the difference in your own post. The D&D backlash wasn't sparked by widespread incidents of serious delusions. But LLM delusions are actually happening, a lot, and leading directly to deaths.
> The D&D backlash wasn't sparked by widespread incidents of serious delusions
It was sparked by real incidents which resulted in real deaths. Patricia wasn't the only concerned parent dealing with real tragedy. The questions are "how widespread" and "how directly-connected".
I don't think we can assume the number is zero -- I would bet good money that -- on multiple occasions -- games exacerbated mental-illness and was a factor that resulted in quantifiable harm (even death).
But at the time that this was all new and breaking, it was very difficult to separate hearsay and anecdote from the larger picture. I don't hold any enmity towards my parents for finding my gaming supplies and making me get rid of them -- it was the 80's. They were well-intentioned, and a lot of what we heard was nearly impossible to quantify or verify.
> But LLM delusions are actually happening, a lot, and leading directly to deaths.
I believe this is also happening.
"A lot" is what I'm still trying to quantify. There are "a lot" of regular users, and laws of large numbers apply here.
Even just 0.001% of 800 million is still 8000 incidents.
HanClinto|1 month ago
It was sparked by real incidents which resulted in real deaths. Patricia wasn't the only concerned parent dealing with real tragedy. The questions are "how widespread" and "how directly-connected".
I don't think we can assume the number is zero -- I would bet good money that -- on multiple occasions -- games exacerbated mental-illness and was a factor that resulted in quantifiable harm (even death).
But at the time that this was all new and breaking, it was very difficult to separate hearsay and anecdote from the larger picture. I don't hold any enmity towards my parents for finding my gaming supplies and making me get rid of them -- it was the 80's. They were well-intentioned, and a lot of what we heard was nearly impossible to quantify or verify.
> But LLM delusions are actually happening, a lot, and leading directly to deaths.
I believe this is also happening.
"A lot" is what I'm still trying to quantify. There are "a lot" of regular users, and laws of large numbers apply here.
Even just 0.001% of 800 million is still 8000 incidents.