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shatsky | 1 month ago
PS. Actually I'll risk to share my (I'm new to Rust) thoughts about it: https://shatsky.github.io/notes/2025-12-22_runtime-code-shar...
shatsky | 1 month ago
PS. Actually I'll risk to share my (I'm new to Rust) thoughts about it: https://shatsky.github.io/notes/2025-12-22_runtime-code-shar...
RadiozRadioz|1 month ago
I'd give a gig of my memory to never have to deal with that again.
no_wizard|1 month ago
Most of the community I’ve interacted with are big on either embedding a scripting engine or WASM. Lots of momentum on WASM based plugins for stuff.
It’s a weakness for both Rust and Go if I recall correctly
SkiFire13|1 month ago
Rust supports two kinds of dynamic linking:
- `dylib` crate types create dynamic libraries that use the Rust ABI. They are only usesul within a single project though, since they are only guaranteed to work with the crate that depended on them at the compilation time.
- `cdylib` crate types with exported `extern "C"` functions; this creates a typical shared library in the C way, but you also need to implement the whole interface in a C-like unsafe subset of Rust.
Neither is ideal, but if you really want to write a shared library you can do it, it's just not a great experience. This is part of the reason why it's often preferred to use scripting languages or WASM (the other reason being that scripting languages and WASM are sandboxed and hence more secure by default).
I also want to note that a common misconception seems to be that Rust should allow any crate to be compiled to a shared library. This is not possible for a series of technical reasons, and whatever solution will be found will have to somehow distinguish "source only" crates from those that will be compilable as shared libraries, similarly to how C++ has header-only libraries.
shatsky|1 month ago
unknown|1 month ago
[deleted]
PunchyHamster|1 month ago
You can also link to C libs from both. I guess you could technically make a rust lib with C interface and load it from rust but that's obviously suboptimal
oooyay|1 month ago
pezezin|1 month ago
rollcat|1 month ago
You can't COW two different libraries, even if the libraries in question share the source code text.
Groxx|1 month ago
People writing Rust generally prefer to stay within Rust though, because FFI gives up a lot of safety (normally) and is an optimization boundary (for most purposes). And those are two major reasons people choose Rust in the first place. So yeah, most code is just statically compiled in. It's easier to build (like in all languages) and is generally preferred unless there's a reason to make it dynamic.
terafo|1 month ago
vlovich123|1 month ago
One challenge will be that the likelihood of two random binaries having generated the same code pages for a given source library (even if pinned to the exact source) can be limited by linker and compiler options (eg dead code stripping, optimization setting differences, LTO, PGO etc).
The benefit of sharing libraries is generally limited unless you’re using a library that nearly every binary may end up linking which has decreased in probability as the software ecosystem has gotten more varied and complex.
shatsky|1 month ago
johncolanduoni|1 month ago
Outside of embedded, this kind of reuse is a very marginal memory savings for the overall system to begin with. The key benefit of dynamic libraries for a system with gigabytes of RAM is that you can update a common dependency (e.g. OpenSSL) without redownloading every binary on your system.
littlestymaar|1 month ago
This way we'd have no portability issue, same benefit as with static linking except it works with glibc out of the box instead of requiring to use musl, and we could benefit from filesystem-level deduplication (with btrfs) to save disk space and memory.
SkiFire13|1 month ago
tliltocatl|1 month ago
lmm|1 month ago
Yes, it did. We have literally millions of times as much memory as in 1970 but far less than millions of times as many good library developers, so this is probably the right tradeoff.
VorpalWay|1 month ago
And increasingly, many C++ libraries are header only, meaning they are always statically linked.
Haskell (or GHC at least) is also in a similar situation to Rust as I understand it: no stable ABI. (But I'm not an expert in Haskell, so I could be wrong.)
C is really the outlier here.
BobbyTables2|1 month ago
It still boggles my mind that Adobe Acrobat Reader is now larger than Encarta 95… Hell, it’s probably bigger than all of Windows 95!
speed_spread|1 month ago
The main problem with dynamic libraries is when they're shared at the system level. That we can do away with. But they're still very useful at the app level.
goodpoint|1 month ago