top | item 46508114

(no title)

ThreatSystems | 1 month ago

*Unless your in the cloud, then it's a metric to nickel and dime with throttling!

On a more serious note, the performance of hardware today is mind boggling from what we all encountered way back when. What I struggle to comprehend though is how some software (particularly Windows as an OS, instant messaging applications etc.) feel less performant now than they ever were.

discuss

order

rsanheim|1 month ago

The performance of hardware today is even more mind-boggling compared to what most people (SRE managers, devs, CTOs) are willing to pay for when it comes to cloud compute.

even more so when considered in the context of dev 'remote workstations'. I benchmarked perf on AWS instances that was at least 5x slower than an average m1 macbook, and cost hundreds of dollars a dev per month (easily), and the macbook was a sunk cost!

nine_k|1 month ago

The answer, I suspect, is is the same as always: waiting for I/O in the GUI thread.

Both Telegram and FB messenger are snappy; I didn't use anything else seriously as of late. (Especially not Teams, nor the late Skype.)

josephg|1 month ago

> waiting for I/O in the GUI thread

The problem is sloppy programming. We knew how to make small, fast, programs 20+ years ago that would just scream on modern hardware. But now everything is bloated and slow. CPUs can retire billions of instructions per second. Discord takes 10+ seconds to open. I’m simply not creative enough to think up how to keep the cpu busy that long opening IRC.

fragmede|1 month ago

They could be way faster. They're snappy enough but still, so slow.

_zoltan_|1 month ago

FB messenger was so good, but they've killed it on both Windows and Mac and I'm sad about it :(

they are forcing me to use the web client...

coryrc|1 month ago

CRTs get data to the screen faster. Some LCDs have 500ms delays.

zipy124|1 month ago

What non-ancient LCD's have response times that high. Even e-ink/e-paper displays are better than that!