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59nadir | 1 month ago
I will add that LLMs are very mediocre, bordering on bad, at any challenging or interesting 3D engine stuff. They're pretty decent at answering questions about surface API stuff (though, inexplicably, they're really shit at OpenGL which is odd because it has way more code out there written in it than any other API) and a bit about the APIs' structure, though.
cageface|1 month ago
59nadir|1 month ago
(I did do web development and distributed systems for quite some time, though, and I suspect while LLMs are probably good at tutorial-level stuff for those areas it falls apart quite fast once you leave the kiddy pool.)
P.S.:
I think it's very ironic that you say that you should be careful to not speak in general terms about things that might depend much more on context, when you clearly somehow were under the belief that all developers must see the same kind of (perceived) productivity gains you have.