(no title)
jcstk
|
1 month ago
I got into programming through MUDs, have the fondest memories of those times and deeply appreciate their role in my life. I ran up a giant AOL bill playing Dragon's Gate that I had to work off by doing data entry that helped me understand the basics of computing, and then using that knowledge to create so many scripts and highlights in Rapscallion MUD client. After that, I realized I could make more things and never stopped. What a great time. I remember being online when the MUD I played reached their maximum number of concurrent players - 340 - and thinking that the world was so big. Crazy to think about online gaming today.
telchior|1 month ago
A few years went by and suddenly playing MUD / MOOs was free. I honestly miss those days, text-based has a vibe that no graphical game can ever replicate.
thaumasiotes|1 month ago
There was a small regular community which got wiped out when WorldPlay started charging for it. The studio got more free accounts and gave them to regular players so that the game didn't just evaporate immediately, which meant everyone suddenly had a minor name change. After that, the game evaporated.
WorldMaker|1 month ago
jcstk|1 month ago