That was fun until I got to the point where no progress could be made and I had to undo a whole bunch of times to get to a workable configuration. Perhaps add a notification of some kind that I've gotten myself in that situation, rather than letting me kill a bunch of time solving an unsolvable puzzle. Still, very enjoyable!
aszlig|1 month ago
paulnpace|1 month ago
#Uncrossy Jan 8 in 18 moves, in 2:23, no hints, no resets, no undos, auto-hints on ⬅⬅⬅⬆⬅⬅⬆⬇⬆⬇⬅⬇⬆⬇⬅⬇ https://uncrossy.com
trueno|1 month ago
not sure what the right game experience would be for that. a notif that says "You can still solve more words but you'll never solve them all!" doesn't quite work here, because it's sort of saying "there's only one _right_ way to win, but good luck figuring out the right order". Still, it would be better than me finding that out at the very end.
it would probably be pretty important to design levels so that the unwinnable states can't happen early in the game, but it's getting a little abstract to think about at this point. sort of brings me back to that unblock it game from the old ipod touch days.
unknown|1 month ago
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BoppreH|1 month ago
bryanrasmussen|1 month ago
hahahahhaah|1 month ago
emzo|1 month ago