(no title)
tamat | 1 month ago
That means:
- Software to model using SDF (like Womp)
- Technique to animate skeletons using SDFs
- Tool to procedural texture surfaces using SDFs
At least he solved the physics part, which is also complex.
And also, his way of carving is by instantiating new elements, which works for small carves, but if you plan to have lots of tunels, then the number of instances is going to skyrocket.
andybak|1 month ago
cyber_kinetist|1 month ago
Game / VFX artists heavily use mesh-based tools such as Maya or Blender.