top | item 46591745 (no title) oakwhiz | 1 month ago Sinc interpolation is somewhat resource-intensive / latency inducing which is why it's not used as frequently in realtime audio. discuss order hn newest klaff|1 month ago Agree, but it's like knowing a limit imposed by the 2nd law of thermodynamics. You can't do better and if you get close enough you are done.
klaff|1 month ago Agree, but it's like knowing a limit imposed by the 2nd law of thermodynamics. You can't do better and if you get close enough you are done.
klaff|1 month ago