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baud147258 | 1 month ago

I've been hearing the term since Unity made easy (easier?) to create low effort assets flips.

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AdmiralAsshat|1 month ago

It's much older than that. We'd call low-effort licensed games from no-name companies that were primarily designed to trick Grandma at Christmas "shovelware" as far back as the GC/PS2/XBX era, and that's just as far as I can remember seeing it in print.