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sergioisidoro | 1 month ago

Some content simplifies the problems to such a high degree, that this is more a game of "guess what I wanted you to answer" than anything else.

Eg "Your only senior developer knows the entire code. He just asked for a 200% raise or he leaves."

- Pay

- Fire and hire 2 juniors

- Give equity

I chose give equity and it was "wrong" because they turned out to be a "bad founder". How would I even know that? I hired them in the first place right? And 200% of what? Do I have money to pay them? Am I a startup that is able to pay them or is paying going to risk the entire company?

PS: the "right" answer was "hire 2 junior developers" btw

discuss

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raincole|1 month ago

The questions and answers are all LLM-generated. Not even human curated, just dumped on your face straight from LLM. What do you expect? Of course they feel shallow.

This is a case study of why LLM-based NPC dialogue isn't getting huge traction in gamedev world, despite unlimited replayability in theory.

Core_Dev|1 month ago

Fair point.

Thank you, the task is actually not easy, because in this scenario there is no truly positive outcome; all the options are bad, and you're choosing from the worst, and that's exactly what happens in real life.

I specifically factored this into some of the scenarios. The goal isn't to guess the right one; the goal is to see what the choice leads to.

I'll take your comment more seriously because it may not be as clear as I'd like.

graemep|1 month ago

The "right" answer is the worst one!