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michalsustr | 1 month ago
What we do at https://minfx.ai (a Neptune/Wandb replacement) is we use TONS of custom lints. Anytime we see some undesireable repeatable agent behavior, we add it as a prompt modification and a lint. This is relatively easy to do in Rust. The kinds of things I did are:
- Specify maximum number of lines / tabs, otherwise code must be refactored.
- Do not use unsafe or RefCells.
- Do custom formatting, where all code looks the same: order by mods, uses, constants, structs/enums, impls, etc. In particular, I added topological ordering (DAG-ordering) of structs, so when I review code, I build up understanding of what the LLM actually did, which is faster than to read the intermediate outputs.
- Make sure there are no "depedency cycles": internal code does not use public re-exports, so whenever you click on definitions, you only go DEEPER in the code base or same file, you can't loop back.
- And more :-)
Generally I find that focusing on the code structure is super helpful for dev and for the LLM as well, it can find the relevant code to modify much faster.
actionfromafar|1 month ago
michalsustr|1 month ago
https://en.wikipedia.org/wiki/Topological_sorting
https://en.wikipedia.org/wiki/Directed_acyclic_graph
tablatom|1 month ago