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trevor-e | 1 month ago

Flutter still doesn't support liquid glass on iOS so it doesn't seem like a serious contender to me at this point. And due to the nature of how Flutter is implemented, it's going to continuously be an uphill battle. Maybe it's fine if you intend on having a completely custom UI and don't care about platform look and feel.

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eptcyka|1 month ago

> Flutter still doesn't support liquid glass on iOS

Literally every iOS developer under the sun will tell me that this is a good thing.

daveidol|1 month ago

Why? I'm an iOS developer and, while I don't love everything about liquid glass, that is the current design language of iOS.

I certainly don't think having my app sticking out like a sore thumb, using a design language from old outdated iOS versions is "a good thing"

frizlab|1 month ago

No. I’m an iOS developer and will not tell you that, except to say it’s a good thing to have one more reason for the people not to use flutter.

lawgimenez|1 month ago

That’s not a good thing if you don’t adapt liquid glass. I’m an iOS developer.

cosmic_cheese|1 month ago

In general, the "render UI as if it were a video game" route feels like a bit of a dead end on mobile to me. On desktop it's more workable but still isn't without issues.

skybrian|1 month ago

I've heard bad things about liquid glass and plan to skip that OS release, so not implementing it seems like an advantage from my perspective.