top | item 46717349

(no title)

tlb | 1 month ago

At the speeds we're familiar with, basketballs and golf balls have elastic collisions. At orbital speeds, satellites are nearly inelastic. So fragment exit velocities lie between the two initial velocities, kv1 + (1-k)v2 for some k that depends on where each fragment came from. If they're colliding, the velocities must be somewhat different, so the weighted average speed has to be lower than orbital speed. So fragments usually don't survive many orbits.

discuss

order

indoordin0saur|1 month ago

Very well put. It also seems like there's a limit to how bad Kessler syndrome can get. The more debris there is the more collisions, but the more collisions the quicker the debris collides with itself and de-orbits.

WithinReason|1 month ago

That's what I was thinking, Kessler syndrome should be impossible for objects in LEO since all debris orbits decay rapidly (probably 99.9% enter the atmosphere and burn up in minutes, the rest in hours)

perilunar|1 month ago

I guess if a collision ruptures a pressurised tank, or causes an actual explosion then you could end up with a higher-than-orbit speed?

indoordin0saur|1 month ago

Possibly. But more likely the thrust from escaping gas will push it in a direction to either slow the orbit down or make it more eccentric and unstable.