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sbuttgereit | 1 month ago

It's interesting. I wonder how much large-company disfunction is derailing these things.

Recently Hytale, a would-be Minecraft successor, released early access. That project started around a decade ago as something of an indie project, was purchased by Riot, then cancelled by Riot, then recently sold back to the original project people... who basically undid a lot of fruitless work done by Riot and... as I said... now released as early access. A well received early access as far as I can tell.

I wonder why we don't see more indie games and new developers that are more able rising to challenge what look like dysfunctional incumbents?

I'll be the first to admit that I don't know anything about that industry, but it seems like there's space to make progress for newcomers.

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servalan|1 month ago

30+ years in AAA game dev and the dysfunction is pervasive at large companies. If the C-suite could visualize the diminishing returns and massive opportunity costs of their own mismanagement, they’d have no choice but to fire themselves and deploy their golden parachutes.

hackable_sand|1 month ago

Well, you kind of made the point. It takes time, and a healthy culture.