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gregsadetsky | 1 month ago

As far as I can see, OP tried to implement water shaders but then abandoned this idea.

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cannoneyed|1 month ago

that's right - it worked very nice, but the models to generate the "shore distance mask" for the water shader weren't reliable enough to automate, and I just couldn't justify sinking any more time into the project

gregsadetsky|1 month ago

0 shade (hehe), the project is extraordinary as it is! cheers