(no title)
crena
|
1 month ago
This. I feel like this is due to small shifts when lifting the finger. For the life of me, I cannot get myself to lift it like the testers at Apple do, and so I wished the product itself could go through learning phase; studying intentions and what actual touches happen.
Pulcinella|1 month ago
Devs love the symmetry of their touch handling code and often have the finger-down, finger-moved, and finger-up callbacks from the system all call the same handleTouch function they wrote. As you can tell, however, the touch from the finger up callback is often better discarded or handled differently otherwise you get these sort of bugs