top | item 46763004 What makes a good audio game? 4 points| robin_reala | 1 month ago |old.reddit.com 1 comment order hn newest [+] [-] agent013|1 month ago|reply Feels like there’s an unexplored overlap here between audio games and systems thinking — once visuals are gone, you’re forced to model the world more rigorously. That pressure seems like it could make better games, not just more inclusive ones.
[+] [-] agent013|1 month ago|reply Feels like there’s an unexplored overlap here between audio games and systems thinking — once visuals are gone, you’re forced to model the world more rigorously. That pressure seems like it could make better games, not just more inclusive ones.
[+] [-] agent013|1 month ago|reply