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nabla9 | 1 month ago
Revenue $32 B
Operating Costs $7 B [1]
Estimated Profit $25 B
Operating Margin ~78%
[1] R&D, security, hosting, human review, and including building and maintaining developer tools Xcode, APIs, and SDKs.Apple could take just 7% cut and still make 20% profits.
Fun Fact: During the Epic trial, it was revealed that Apple's profit margins on the App Store were so high that even Apple's own executives were sometimes surprised by the internal financial reports.
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edit: There is no ideological argument for voluntary action here. The entire goal is to force regulators to step in. The debate over 'good vs. bad companies' is just online noise and rhetorical trik, no one on either side of the political spectrum wants these systems to be fixed voluntarily with corporate altruism.
nabla9|1 month ago
rob74|1 month ago
seemaze|1 month ago
I like Apple less and less these days for various reasons, but I haven't purchased an app on the App Store in more than a decade. It's strictly a vehicle for local utilities when, for whatever reason, a browser will not suffice. Nearly all purchasing is done on the 'open' web.
jbs789|1 month ago
parineum|1 month ago
That's an incredibly ridiculous take. R&D is an operating cost and it's an ongoing expense related to the app store existing.
> I think the actual profit margin is closer to ...
You can replace "think" there with "feel".
SwtCyber|1 month ago
chii|1 month ago
Apple cannot charge for that. However, apple does attempt to gimp the web platforms on mobile to "subtly" push for apps.
randallsquared|1 month ago
gumby271|1 month ago
StopDisinfo910|1 month ago
It doesn't matter if you are not technically in a dominant position if your special role in a large ecosystem basically allows you to act like one in your own purview.
You could say this kind of move invites more scrutiny but the regulators are already there watching every Apple's move with a microscope and their patience with Apple attempts at thwarting compliance is apparently wearing thin at least in the EU if you look at preliminary findings.
patanegra|1 month ago
uyzstvqs|1 month ago
Regulating the fees for one central app store is no solution.
stouset|1 month ago
Oh boy, now my mom can get the full experience of having malware on her phone too!
funkyfiddler369|1 month ago
Right on. But that's exactly the wiggle room where voters could pull some of those cards like "climate change mitigation (of consequences)", "climate change preparation", "upcoming waves of climate change refugees", "AI dividing the population", "Universal Basic Income", all of which are things companies like Apple won't do anything for (or against) while their goods are still mostly for proper earners and not for people who buy stuff at a discount (I'm exaggerating).
Since corporate altruism is definitely not on the menu, government institutions and NGOs will have to pick up way more than they are currently prepared for.
We are in a strange phase of calm before the storm, despite all those wars and conflicts--or in spite of them, I don't know. Shits' gonna hit the fan sooner or later and it's up to the voters to demand adequate preparation.
Big Corps caused significantly more damage than they had to cause for all those profits, whether as a side effect or not, and they did that long enough.
Job cuts, whether due to AI or not, will remain a thing while no "new" giants will rise for quite a while ... and corporations will sing the song "it's what the people want" only as long as voters will stay quiet.
Sure, bribes, corruption and blablabla, but it doesn't change how votes work and none of it changes how the devoted clerks in the administration do their jobs and write laws (if they have to have to) ...
blahgeek|1 month ago
We can say this to any company, "$X could reduce price by $Y and still make $Z profits", but it doesn't really make any sense. Making profits is what makes a company a company instead of a non-profit organization.
awesan|1 month ago
In normal markets there are competitors who force each other to keep reasonable profit margins and to improve their product as opposed to milking other people's hard work at the expense of the consumer.
vasco|1 month ago
At this point the regulators should investigate what the barriers are to new entrants and if it's too costly and nobody has managed to cut in the last few years, establishing some rules is probably a good thing. This happens as industries mature and become critical, it happened in transportation (most bus, train companies), energy, water supply, trash, etc, depending on the country and market conditions.
account42|1 month ago
lz400|1 month ago
ibejoeb|1 month ago
bryanrasmussen|1 month ago
there could also be cases where cutting back to $Z profits might be preferable in case not doing so were to prompt legislation causing someone to be forcibly cut to $Z-1 or even $0 profits from a particular profit source.
Which it has been my observation that when someone is saying "X could reduce price by $Y and still make $Z profits" it often coincides with saying therefore company X should be legislated on this particular profit source.
Note: $X didn't make much rhetorical sense.
ImHereToVote|1 month ago
gortok|1 month ago
Until it turns into cancer because of unrestrained growth.
Like it or not capitalism is a part of an ecosystem. We’ve been “educated” to believe that unrestrained growth in profits is what makes capitalism work, and yet day after day there are fresh examples of how our experience as consumers has gotten worse under capitalism because of the idea that profits should forever be growing.
croes|1 month ago
FatherOfCurses|1 month ago
matt-p|1 month ago
eloisant|1 month ago
chrisan|1 month ago
Was this recorded or just people drawing lines between Epic's expert witness claims and the executives trying to down play them?
unknown|1 month ago
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CGMthrowaway|1 month ago
Microsoft Office: Revenue $45B Operating Costs $12B Profit $33B Operating Margin 75%
Google Search Ads: Revenue $175B Operating Costs $45B Profit $130B Operating Margin 75%
devmor|1 month ago
While technically true, this argument doesn't provide any merit to the discussion. The App Store backed purchase for the Patreon subscription would not exist at all without the creator's work and investment in creating their form of content.
In the absence of the App Store, the creator would still have access to their patrons via mobile web and payment via the methods already provided by Patreon. The app is merely a convenience - it's a hard sell that this convenience is worth 30% of the creator's revenue through the platform.
sfblah|1 month ago
pier25|1 month ago
andrekandre|1 month ago
them taking more and rents from their store-related operations is hard to justify from software product-quality perspective; its like a slap in the face
micromacrofoot|1 month ago
Herring|1 month ago
Yeah that has to be a good 95% of why businesses do bad things.
The last thing Apple wants is for people to think they've plateaued. Stock starts going down to normal P/E ratios, expensive engineers leave, etc.
ripped_britches|1 month ago
musicale|1 month ago
Obviously Epic would like to pay lower platform fees to Apple than it pays to Nintendo, but there is no logical reason why it should.
jszymborski|1 month ago
Agreed, there are bad privately held corps, and worse privately held corps, with badness usually proportional to their size and profit.
throwaway85825|1 month ago
danielvaughn|1 month ago
vlod|1 month ago
drnick1|1 month ago
RDaneel0livaw|1 month ago
patanegra|1 month ago
ulrikrasmussen|1 month ago
eviks|1 month ago
ghtbircshotbe|1 month ago
jama211|1 month ago
Manuel_D|1 month ago
ksec|1 month ago
dmix|1 month ago
wosined|1 month ago
nabla9|1 month ago
vincnetas|1 month ago
unknown|1 month ago
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absynth|1 month ago
u8080|1 month ago
eloisant|1 month ago
godelski|1 month ago
It's a classic direct-indirect management problem. Think about Android for a second. It costs nothing to put an app on their app store. People can make apps for themselves and then just publish because either "why not" or it's an easy way to distribute to friends and family. So basically it is making app creation easy. Meanwhile Apple charges you $100/yr to even put something up on the store, makes it hard to sideload, and consequently people charge for apps, which Apple rejoices as they get a 30% cut (already double dipping: profiting from devs, profiting from the devs' customers).
BUT WE'RE TALKING ABOUT SMARTPHONES
A smartphone is useless without apps! People frustrated they can't find the apps they want on iPhone? They switch to Android. People on Android want to get away from Google but they can't do half the shit they want to on iPhones (and the other half costs $0.99/mo)? They bite their tongue or rage quit to Graphene.
The only reason this "fuck over the user" strategy works is because there's an effective monopoly.
All of this is incredibly idiotic as the point of a smartphone is that it is a computer that also makes phone calls. We have made a grave mistake in thinking they are anything but general purpose computers. All our conversations around them seem really silly or down right idiotic when you recognize they are general purpose computers. And surprise surprise, the result is that seeing how profitable and abusive the smartphone market can be leads to a pretty obvious result: turn your laptops and desktops into smartphone like devices. Where everything must be done through the app stores, where they lock you out of basic functionalities, where they turn the general purpose computer into a locked down for-their-purposes computer.
The thing that made the smartphone and the computer so great was the ability to write programs. The ability to do with it as you want. It's because you can't build a product for everyone. But the computer? It's an environment. You can make an environment that anyone can turn into the thing they want and they need. THAT is the magic of computers. So why are we trying to kill that magic?
It doesn't matter that 90% of people don't use it that way, and all those arguments are idiotic. Like with everything else, it is a small minority of people that move things forward. A small percentage of players account for the majority of microtransactions in videogames. A small percentage of fans buy the majority of merchandise from their favorite musicians. And in just the same way, it is a small number of computer users (i.e. "powerusers") that drive most of the innovation, find most of the bugs, and do most of the things. I mean come on, how long did it take Apple and Google to put a fucking flashlight into the OS? It was the most popular apps on both their stores for a long time before it got built in. Do you really think they're going to be able to do all the things?
thegrimmest|1 month ago
Apple is succeeding largely on merit, within the bounds of civilized, peaceful competition. Shouldn't we all just be grateful for the contributions they have made to our civilization?
dimitrios1|1 month ago
> force
> regulators
That's my whole problem, personally.
What we need much, much less of in this world is government force, especially during these trying times of government force and outreach (something I expected my more left side of the isle colleagues to have finally realized by now).
COIVD really was a test of how much governmental draconianism we would take, and we failed spectacularly, and not only that, but are demanding more government.
So no, we don't need more regulation, especially given this country's history of regulatory capture. We need new solutions.
Atreiden|1 month ago
I want big corporations to be scared. I want them to fear for their own survival, and to tread lightly lest the sword of damocles fall upon them.
unknown|1 month ago
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