(no title)
lgl | 1 month ago
Half-Life used the GoldSrc engine [0], based mostly on Quake 1 and also some parts of QuakeWorld and Quake 2
lgl | 1 month ago
Half-Life used the GoldSrc engine [0], based mostly on Quake 1 and also some parts of QuakeWorld and Quake 2
skhr0680|1 month ago
reactordev|1 month ago